CLASSIGAMES Your games. Your rankings. Your community.

English
ClassiGamesLoading players…

Pitch

CLASSIGAMES · PITCH

Two teams. One bid to make.

Pitch
CLASSIGAMES

Pitch

Choose 4-Point or 10-Point Pitch. Work with your partner across the table, place your bid, choose trump and collect the points you promised.

Play with an AI partner and two AI opponents in the Nebraska setting. Both variants are available in the new-game options.

THE PITCH COMMUNITY

Four ways to stand out.

Explore rankings →
LEARN WITH REAL CARDS

Pitch rules.

4-Point: High, Low, Jack and Game

A ♠
A
2 ♠
2
V ♠
V
10 ♠
10

10-Point: some scoring trumps

A ♠
A
3 ♠
3
V ♠
V
2 ♠
2

These cards illustrate scoring, not strength order. The trump Three is worth 3 points in 10-Point Pitch.

Four players, two teams

Your partner sits opposite you. In 4-Point, a 52-card deck gives each player six cards. In 10-Point, two jokers join the deck.

Bid and choose trump

Bid 2–4 or 5–10 depending on the variant, or pass. The highest bidder chooses trump. If everyone passes, the dealer takes the minimum bid.

Collect the points

In 4-Point, High rewards capturing the highest trump; Low belongs to the lowest trump’s holder; Jack rewards capturing the trump Jack; Game rewards the higher captured card-value total. In 10-Point, trump Ace, Jack, Off-Jack, each joker, Ten and Two score 1 each; Three scores 3. The Off-Jack is the other jack of the same color. Low stays with the Two’s holder.

Play and make your contract

In 4-Point, follow suit or trump; without the led suit, play any card. In 10-Point, only trumps are played after drawing to six cards. A failed contract subtracts your bid. The target is 11 in 4-Point. In 10-Point, reach 32 and bid and make the contract to win.

Our 10-Point draw retains scoring trumps; excess scoring trumps are credited to their team. Local variants can differ.

Back to the table ↑
PitchTAKE YOUR TABLE WITH YOU

Pitch on mobile

Play in your browser